Forza 7

In the series, this is the seventh entry and amazingly, the third example on Xbox One. It is very much an advancement of the games that introduced it, and that’s both good and bad.

Let’s take a peek at the good side of this coin. First and foremost, Forza 7 is stunningly superb. The course and environments seem to have received the most graphical heed. There are other particulars that bring the locations to life in addition to active backdrops with crowds, helicopters and other set pieces.

The Dubai circuit is the most visually fabulous we found in our brief time playing was on, which is one of the preliminary courses when starting the campaign. You’ll make your way through sandy deserts as you’re driving, where the wind is dynamically blowing sand onto the course, creating drifts, and you can see it all proceeding.

The weather is challenging and more varied, too. Along with standing water, which will sternly affect your traction and handling, the rainy situations return.

But there are also uncommon situations like early morning fog, which we encountered in an early race at Hockenheim. The fog caused the light to scatter everywhere, making it tough to see when driving toward the sun and not only cut down on how far forward we could see, challenging.

The automobiles haven’t been radically improved, but they still look beautiful, and every single vehicle’s engine, interior, and trunk can be closely inspected and truly pleasing to the eyes with Forzavista. Upon examining, extra details have been incorporated that bring you closer to literally driving these cars.

Though the car list is important, returning to the topic of cars, there are quite a number of odd holes in different automakers’ rosters.

Once again, examining at hot hatches heavy hitters such as the Focus RS, Golf R, and Civic Type R all are present, some in multiple generations, but the Focus ST and any of the last three GTI generations are missing. And it’s still unthinkable to disregard the lack of any production Toyotas in the game.